Although Esie had been granted wise counsel and training from the Banshee Queen herself, there was no holding her back. The Forsaken had tenitively aligned with the warring Horde nation. Garrosh, their warchief, wanted to rule over many worlds and was more than willing to take them by spilling the blood of their inhabitants. This was a familar train of thought which Esie had experienced before. Lady Sylvanas had expressed the same ruthlessness over Silverpine and Lordredon belonging to the Forsaken.
Sorting out political stuff really isn't Esies' cup of Moonberry juice, at this point she could care less. She does remember from the time she was raisen from death being told she had free will, and could go her own way as she wished. Numerous other feelings and thoughts have come to her over that time since. And though she does not trust Hellscream, much less like him, war and killing pulsates over her bones with a warmth she has taken to. She likes killing, leaving trails of splattered blood in her wake. The Dark Lady and Hellscream apparently rather enjoy killing as well. Between them, Esie has been provided an unlimited supply of targets awaiting death. All seems rather good these days.
It was morning, again. Esie had taken refuge last night in a village called Thunderbluff. The Tauran peoples here were different from the Orcs she had the displeasure of meeting in Orgrimmar several nights back. The Taurans' village was peaceful, untouched by worldly destruction. They welcomed Esie without question, providing her with food and drink. In Org, (as they call it), she was treated as "an instrument of Hellscreams army". Here, she was welcomed as an individual. It was here where Esie learned from the Tauran Shamans, that there was so much more going on in the world other than Hellscreams' war. Last night was filled with conversations so new and disturbing to Esie. Even though, she felt an aura of peace within the village and knew she would be returning often.
After the mornings' raw fish meal and friendly greetings from the Taurans, Esie wandered about the village shops restocking her backpack. Someone had mentioned that the postalcarrier was holding a letter for her. Esie had no family known to her, so could not imagine who would send her mail. True enough, the letter box contained a sealed note with her name scratched across its' front.
The handwriting in the note itself wasn't much better. The signature was a singular name, much like her own. "Eveania." It was the content of the note that took Esie by surprise. Apparently a very young Undead mage practioner claimed to be Esies' sister. She was asking for advice, and quite naturally, some assistance. Sitting down with the note, Esie had some doubts about the sister claim. How could it be so?
Thoughts of visiting the Caretaker for proof wandered about her mind. Esie had traveled her own way to reach this point in her own undeath. Although she saw no reason for anyone else not to be able to do the same, she did feel for this young mage, she knew that the times ahead for her were going to be hard. So, in all this thought, Esie composed a polite note back to this Eveania. She included an extra small pouch she looted yesterday, and a few pieces of gold to travel on. "That should do it," she mumbled. I'll probably never hear from her again anyways.
Showing posts with label alts. Show all posts
Showing posts with label alts. Show all posts
05 November 2011
29 October 2011
Esie
There is so much to do in this game, that I never really tire or lose interest in playing. I cannot count the number of distractions and side-trips I've taken over the coarse of nearly six years now. The number of alts created, the number deleted, all that remain at various levels on numerous realms, has long past the length of current memory conditions. Perhaps due to the ways I was introduced into this game and the odd conditions prevailing at the time, I"ve been a long time alliance player. Sure, I've tried horde characters now and then. Although, none ever seemed to last longer than level 10 or 12, and all attempts were long before The Shattering of Azeroth. Well, lo and behold, that time rolled around once again. It is my pleasure and honor to introduce, Esie.
Esie is an Undead Priest (female). Rather attractive in a dark sort of way, in spite of various dried up bones protruding here and there. And, quite thin for the wear and tear. All in all though, she has potential and desire, albeit questionable at times.
Esie's beginnings ran along the usual lines, kill so many of this and that, collect X-amounts of this and that. Soon enough, she was deemed ready for war and sent along to Silverpine. The Forsaken want their land back. The war stratagy seems simple enough. Kill anything/anybody that gets in the way. Rid the land of all intruders. After a few "proving" quests are under her belt, ( a much needed accessory to hold her pants up over the bones), she was honored with an introduction to the Dark Lady herself, Lady Sylvanas Windrunner. It was at this point where things got very interesting, real sudden like.
The amount of story quest lines and cut scenes burst open. History behind the Forsaken beginnings, the Dark Lady's meaningful intents, etc. Like a child in a penny candy store, I would rush from quest to quest, excited and wanting to know (see) more. At one point, I forget how it came about, but Esie was doing so well she was asked to stand beside the Dark Lady and join in on a meeting with Warchief Hellscream. A meeting which the Dark Lady said he would probably give us commendations for our successes'. Perhaps needless to say, the meeting did not go well. There was a noticable rift between Hellscream and Esie's leader. No commendations came from it, but rather strong words from Hellscream about Lady Sylvanas days becoming rather shorter in number. Surely, not a good sign of things to come.
Then came the war against the Worgens, the battle at Gilenas and of coarse, treachery within the ranks. Esie stood by at the Greymane Wall and witnessed her beloved leader get shot to death in the back. And then had to stand by and watch as her favorite battle companion, Agatha (a Vykrul), gave her life along with her two companions to raise the Dark Lady from death. These were sad times indeed, and Esie will dearly miss Agatha. It was parting time for now, as the Dark Lady gave Esie orders to proceed into Hillsbrad territory. With some regrets, Esie packed her bags with what little she possessed, and began her journeys.
Esie is considerably older and wiser since I started this post, in fact, she has dominated game play for a couple of weeks now. lol, I've actually become quite fond of her and her antics. I think though that I should attribute some of her success to realm choice. I chose Medivh for her home. A neutral server where you can create characters of both factions, and pvp only if you flag yourself. I think some of the hardcore and eliteists call this a "care-bear" server, but that's fine with me. I can wander about with all my distractions and explore all the quirks as they appear. She only got hacked to death once so far, by a level capped Nelf rogue. And that was because she weaved her way from Stranglethorn to Stormwind to douse the alliance wickerman. Her gleeful success in doing so flagged her for combat, and instant death.
Obviously, Hallows End has broadened her travels in Azeroth, as she has aged several times just collecting candy for nourishment. Not to mention two really cool companion pets and an assortment of masks to play with. Esie has learned a lot though in her travels and dealings along the way. And should you ever run into her, she'll stand her ground proudly and tell you, "I am Forsaken."
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| One must always have a good night's rest |
Esie's beginnings ran along the usual lines, kill so many of this and that, collect X-amounts of this and that. Soon enough, she was deemed ready for war and sent along to Silverpine. The Forsaken want their land back. The war stratagy seems simple enough. Kill anything/anybody that gets in the way. Rid the land of all intruders. After a few "proving" quests are under her belt, ( a much needed accessory to hold her pants up over the bones), she was honored with an introduction to the Dark Lady herself, Lady Sylvanas Windrunner. It was at this point where things got very interesting, real sudden like.
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| Esie and The Dark Lady |
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| Risen from death |
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| Finally! A horse to ride instead of walking. |
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| Traveling in style, with vending machines no less! |
01 October 2011
Kaimara's Spree
Kiamara at level 85! Decked out in her newly crafted pvp gear.
After a long, uneventful time of sitting in Dalaran as a fresh 78, Kai got to spread her wings over the past week. Icecrown, for the most part, fell to her frost laden powers providing the push needed to start the Cataclysm zones. She hasn't fully completed any of them just yet. Mt. Hyjal has seen enough done though, to allow for the Firelands events. Deepholme and Uldum saw enough action to cover the mid-levels. Twilight Highlands has only just been opened. Kai opted though to begin her Molten Front assualt. She needs a truck load of embersilk cloth for her tailoring, so will be farming as much as possible along with the dailys. Kai had enough cloth saved up though, due to Sol and Khrox, that she was able to begin buying some of her patterns the moment she entered the Highlands.
Khrox and Cle have been on vacation during Kai's growth splurt. During that time, Ariannia had joined the family ranks, and Sol has been tip-toeing in and out of retirement. Sol is remaining true to his loner status, sporting only his Explorer title and related tabard. Up until the other day, the only sightings of him were fleeting, as he quickly did some transmute and mixed up batches of potions and flasks for the kids. But then he ventured out into Azeroth again, since Kilamdor is the zone location of his interests.
It started out quite innocently, with archaeology, and that long hunt for his Vial of the Sands receipe. But since Uldum holds rotation of dig sites with the whole of Kilamdor, it's a lot of traveling and time. He finally unearthed another common in Uldum, only to have his second rare search pop up, instead of the sought after canopic jar. /#$%^&!!! Oh well. There's still that thing about Loremaster to consider. Ugh!
Somewhere around the Shattering time, all of Sol's quests in Kilamdor got lost to the changes. Not a one to be found. The Eastern Kingdoms isn't much better off. The only things salvageable from those times were his various faction rep standings. All things considered, Loremaster is going to be one long haul, even with the newly designed quest lines. Even though he can fly through the zones and just drop in where needed. Even though he's level capped. The problem lies in me staying focused enough to travel with him. He did manage to get enough done in Darkshore to gain the companionship of Mr. Withers though. The archaeology dig sites still ring loud in his ears though. Oh, and he did send an order to Khrox for a beginning set of leather pvp gear, since his current pve set is sooooo outdated. Although he somehow managed to get himself phased out of some needed quests in Mt. Hyjal to open up the Molten Front, the Hero's Call board in SW was kind enough to offer him a Call of the Ancients quest. This would allow him to finish the two quest lines needed to open up the Firelands dailys. A stroke of luck(?), I would say.
"Go with honor, friend"
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| Gotta love this hat! |
After a long, uneventful time of sitting in Dalaran as a fresh 78, Kai got to spread her wings over the past week. Icecrown, for the most part, fell to her frost laden powers providing the push needed to start the Cataclysm zones. She hasn't fully completed any of them just yet. Mt. Hyjal has seen enough done though, to allow for the Firelands events. Deepholme and Uldum saw enough action to cover the mid-levels. Twilight Highlands has only just been opened. Kai opted though to begin her Molten Front assualt. She needs a truck load of embersilk cloth for her tailoring, so will be farming as much as possible along with the dailys. Kai had enough cloth saved up though, due to Sol and Khrox, that she was able to begin buying some of her patterns the moment she entered the Highlands.
Khrox and Cle have been on vacation during Kai's growth splurt. During that time, Ariannia had joined the family ranks, and Sol has been tip-toeing in and out of retirement. Sol is remaining true to his loner status, sporting only his Explorer title and related tabard. Up until the other day, the only sightings of him were fleeting, as he quickly did some transmute and mixed up batches of potions and flasks for the kids. But then he ventured out into Azeroth again, since Kilamdor is the zone location of his interests.
It started out quite innocently, with archaeology, and that long hunt for his Vial of the Sands receipe. But since Uldum holds rotation of dig sites with the whole of Kilamdor, it's a lot of traveling and time. He finally unearthed another common in Uldum, only to have his second rare search pop up, instead of the sought after canopic jar. /#$%^&!!! Oh well. There's still that thing about Loremaster to consider. Ugh!
Somewhere around the Shattering time, all of Sol's quests in Kilamdor got lost to the changes. Not a one to be found. The Eastern Kingdoms isn't much better off. The only things salvageable from those times were his various faction rep standings. All things considered, Loremaster is going to be one long haul, even with the newly designed quest lines. Even though he can fly through the zones and just drop in where needed. Even though he's level capped. The problem lies in me staying focused enough to travel with him. He did manage to get enough done in Darkshore to gain the companionship of Mr. Withers though. The archaeology dig sites still ring loud in his ears though. Oh, and he did send an order to Khrox for a beginning set of leather pvp gear, since his current pve set is sooooo outdated. Although he somehow managed to get himself phased out of some needed quests in Mt. Hyjal to open up the Molten Front, the Hero's Call board in SW was kind enough to offer him a Call of the Ancients quest. This would allow him to finish the two quest lines needed to open up the Firelands dailys. A stroke of luck(?), I would say.
"Go with honor, friend"
25 September 2011
Oh what a time it's been...
...with both the game and myself. I still play as much as always, albeit, in different ways...again. :)
I've noticed that I seem to have this hurdle in the game which I never quite get over. In a nutshell, I get one of my other selfs to level cap, set an end game coarse of expectations for them then run into this hurdle. Or more like stone wall. Everything seems to just stall out at that point and I then run through an array of alts trying to figure out how to get past that point. I've pretty much accepted that this is due to my own personal abilities more than anything else.
Then there's those times when I realize that from leveling different alt's professions along the way, I simply run clean out of any bag and bank space. An on-going problem that only gets solved one way, make another bank alt. It's a vicious circle my friends.
The problem with bank alts is that I love, REALLY LOVE, questing. Running through Azeroth, single-handedly setting the world right by killing all sorts of monsters and badies. Which means that they generally seem to grow up. Bank alts of mine generally take on nothing more than gathering professions to sort of help pay their way. If they do age to level 60, then they're allowed to accept a crafting profession. Hopefully at that point, one of their brothers, sisters or cousins has enough crafting mats stored up to give the new crafter a good hold on things.
Kaimara (human mage) is a pretty good example of this vicious circle. She started out as a bank alt back when, but did have two crafting professions, tailoring and enchanting. Enchanting mats became rather scarce and difficult to farm, so it got dropped. Then she got stuck in Dalaran, one bar into level 78, then proceeded to collect dust while brother Khrox stormed ahead.
Khrox (dwarf hunter) is actually "younger" than Kaimara in the timeline of things, but he forged ahead and proceeded to level cap. Here again, mining and skinning were his mainstays until level 61 when leather working came about. With what mats he had stored up, along with another cousins' gathering mats, leather working capped out rather quickly over his final push to 85.
Alisym (Nelf mage) is about (but not) the only one who still pretty much just banks regulary, holding all the extra cloths, bags and gems everyone else comes across. Then comes Cle (gnome spriest). His mining and skinning turned into mining and engineering, and he is coming up in the ranks rather quickly. His only problem lies in the mining though. He does come up with a lot of elemental stuff in the process. Motes of this, crystallized that and now volitiles. This is okay, but where to put them? They are needed by several family members. Sol with his alchemy, Kaimara uses them in tailoring, and Khrox in leather working. Even Cle has some use in his engineering. Back to the vicious circle, enter Ariannia (Nelf hunter), banker and level 20 atm. You see where this is going? There is one other banker sitting in the fold, a human priest. Everyone except the newly adopted Ariannia is over level 50 and playable if so chosen. And that's only on the Spinebreaker realm. ROFLMAO!!! Sol used to have his own personal guild bank, kinda sorry he gave it up now.
Well now, how's Azeroth treating you these days? Eleven or so million people might think it belongs to them, but when one of my family members pop in, it's all theirs. And, btw, in order to attempt to break the vicious circle thing, Ariannia is being limited to banking, skinning, and being the official achievement hound. Right now, she's 14/1352 (1%) LOL
I've noticed that I seem to have this hurdle in the game which I never quite get over. In a nutshell, I get one of my other selfs to level cap, set an end game coarse of expectations for them then run into this hurdle. Or more like stone wall. Everything seems to just stall out at that point and I then run through an array of alts trying to figure out how to get past that point. I've pretty much accepted that this is due to my own personal abilities more than anything else.
Then there's those times when I realize that from leveling different alt's professions along the way, I simply run clean out of any bag and bank space. An on-going problem that only gets solved one way, make another bank alt. It's a vicious circle my friends.
The problem with bank alts is that I love, REALLY LOVE, questing. Running through Azeroth, single-handedly setting the world right by killing all sorts of monsters and badies. Which means that they generally seem to grow up. Bank alts of mine generally take on nothing more than gathering professions to sort of help pay their way. If they do age to level 60, then they're allowed to accept a crafting profession. Hopefully at that point, one of their brothers, sisters or cousins has enough crafting mats stored up to give the new crafter a good hold on things.
Kaimara (human mage) is a pretty good example of this vicious circle. She started out as a bank alt back when, but did have two crafting professions, tailoring and enchanting. Enchanting mats became rather scarce and difficult to farm, so it got dropped. Then she got stuck in Dalaran, one bar into level 78, then proceeded to collect dust while brother Khrox stormed ahead.
Khrox (dwarf hunter) is actually "younger" than Kaimara in the timeline of things, but he forged ahead and proceeded to level cap. Here again, mining and skinning were his mainstays until level 61 when leather working came about. With what mats he had stored up, along with another cousins' gathering mats, leather working capped out rather quickly over his final push to 85.
Alisym (Nelf mage) is about (but not) the only one who still pretty much just banks regulary, holding all the extra cloths, bags and gems everyone else comes across. Then comes Cle (gnome spriest). His mining and skinning turned into mining and engineering, and he is coming up in the ranks rather quickly. His only problem lies in the mining though. He does come up with a lot of elemental stuff in the process. Motes of this, crystallized that and now volitiles. This is okay, but where to put them? They are needed by several family members. Sol with his alchemy, Kaimara uses them in tailoring, and Khrox in leather working. Even Cle has some use in his engineering. Back to the vicious circle, enter Ariannia (Nelf hunter), banker and level 20 atm. You see where this is going? There is one other banker sitting in the fold, a human priest. Everyone except the newly adopted Ariannia is over level 50 and playable if so chosen. And that's only on the Spinebreaker realm. ROFLMAO!!! Sol used to have his own personal guild bank, kinda sorry he gave it up now.
Well now, how's Azeroth treating you these days? Eleven or so million people might think it belongs to them, but when one of my family members pop in, it's all theirs. And, btw, in order to attempt to break the vicious circle thing, Ariannia is being limited to banking, skinning, and being the official achievement hound. Right now, she's 14/1352 (1%) LOL
15 June 2011
The main switch
About those thoughts of switching mains. They've been around for a bit of time now, and are apparently becoming noticable to others. My first clue, was when my GL asked if I was switching mains. Yeah I know, obvious is obvious. It's also quite obvious when a level 70 BM hunter suddenly pushes to level 85, and Sol is sitting around comtemplating his class in general.
Khrox is my second level capped character, and who knows what number he holds as one of the many, many alts that have passed through the magic of keyboard strokes and "create character." I can only say for sure that he is one of the "newest" alts in that long line, but one which has miraculously (if that is a word) climbed through 85 levels.
Perhaps it was just the timing factor. Add into the mix; The Shattering, new quest lines designed for faster leveling, a constant tanking companion pet and who knows what else. On the other hand, we've got Sol, a balance druid who can't seem to muster rightous dps or even keep his eclipse procced. Even with a considerable amount of tools to work with, Sol is in a sorry state of affairs. . .and I well know it.
The upside to Khrox: a combination of fewer shots to fire in the rotation, pets that for the most part hold aggro, and only two major things to watch over. Namely, the amount of focus available, and don't let the pet die. Yes, that is a greatly simplified overview. The only big downside atm, is that we are an easy six months into the expansion already, and Khrox is only just now getting his feet wet with end game. Not to mention also, that patch 4.2 (Firelands) is probably only two weeks off.
We end up with two questions at this point. 1. Can Sol possibly redeem himself and become viable? 2. Can Khrox possibly push himself hard enough through end game content, be geared and ready for Firelands release?
EDIT* I started this post yesterday, then read last night that 4.2 MAY GO LIVE on the 21st., giving Khrox only one week instead of two.
The problem Sol had with end game content, was reaching that point well after most people were already through it and farming it. Khrox isn't much better off, but perhaps close enough to maybe be part of Firelands early enough to be somewhat current. Much closer than Sol. Logic would dictate going with Khrox. Although, there is and always will be those special feelings over Sol being the first, and most played level capped character.
Have you ever switched from your main character? Did you go through the "nit-picking-think-everything-out" phase?
Khrox is my second level capped character, and who knows what number he holds as one of the many, many alts that have passed through the magic of keyboard strokes and "create character." I can only say for sure that he is one of the "newest" alts in that long line, but one which has miraculously (if that is a word) climbed through 85 levels.
Perhaps it was just the timing factor. Add into the mix; The Shattering, new quest lines designed for faster leveling, a constant tanking companion pet and who knows what else. On the other hand, we've got Sol, a balance druid who can't seem to muster rightous dps or even keep his eclipse procced. Even with a considerable amount of tools to work with, Sol is in a sorry state of affairs. . .and I well know it.
The upside to Khrox: a combination of fewer shots to fire in the rotation, pets that for the most part hold aggro, and only two major things to watch over. Namely, the amount of focus available, and don't let the pet die. Yes, that is a greatly simplified overview. The only big downside atm, is that we are an easy six months into the expansion already, and Khrox is only just now getting his feet wet with end game. Not to mention also, that patch 4.2 (Firelands) is probably only two weeks off.
We end up with two questions at this point. 1. Can Sol possibly redeem himself and become viable? 2. Can Khrox possibly push himself hard enough through end game content, be geared and ready for Firelands release?
EDIT* I started this post yesterday, then read last night that 4.2 MAY GO LIVE on the 21st., giving Khrox only one week instead of two.
The problem Sol had with end game content, was reaching that point well after most people were already through it and farming it. Khrox isn't much better off, but perhaps close enough to maybe be part of Firelands early enough to be somewhat current. Much closer than Sol. Logic would dictate going with Khrox. Although, there is and always will be those special feelings over Sol being the first, and most played level capped character.
Have you ever switched from your main character? Did you go through the "nit-picking-think-everything-out" phase?
09 April 2011
Where to go - What to Do?
Ahhhh! Another Saturday morning. The usual thoughts are swirling around those floating fragments of my mind, much like those floating rocks in Netherstorm Khrox keeps reminding me of. He has a couple of dailys in his list that keep him visiting the nether reaches, plus his on-going hunt for some rare chimera. Sol just leans back in his comfy chair and shrugs off the innocent travels of his kids. At times, it certainly seems like they have no concerns over the conditions of Azeroth these days.
As he sips his morning coffee and settles a bit deeper into his chair, a knowing "hrummpph" becomes audible. Those kids are in for a rude awakening when the full force of the Cataclysm rears it's life-altering head. Regaining his original thoughts, he wonders about where to go and what to do in Azeroth today.
The world has been buzzing for a few days now over the dungeon finder changes the game gods have tossed out recently. Sol's second spec happens to be centered around tanking bear, although he hasn't really developed that side of himself to any extent. Is it really worth all the efforts and work to do so? Is the dungeon group finder really any better than the times of Wrath? And as the Azeroth community at large goes, well, according to BBB, the offerings (bribes) of the game gods just don't cut it. And then there's Lodur over at World of Matticus speculating about this Call to Arms: Dungeon Finder.
Such is life these days in Azeroth. Sol has been comtemplating his standing in Azeroth of late. Well, actually a couple of months now. Just can't make up his mind what to do. Vidyala, (Manalicious), has tossed another log into the fire of his thoughts though with this interesting and colorful post: "Who's the Boss?" *colorful*, as in Screenies! Rounding out this morning's wake-up coffee, someone new in Sol's magical travels of mind reminds him that there seems to be a bit of RP'er in everyone. Admitted or not. Akabeko, over at Red Cow Rise shares thoughts about his alts knowing each other.
Well, the coffee mug is empty and Sol thinks it's about time for a refill as he works his way towards the Azeroth portal.
Enjoy your journeys today!
As he sips his morning coffee and settles a bit deeper into his chair, a knowing "hrummpph" becomes audible. Those kids are in for a rude awakening when the full force of the Cataclysm rears it's life-altering head. Regaining his original thoughts, he wonders about where to go and what to do in Azeroth today.
The world has been buzzing for a few days now over the dungeon finder changes the game gods have tossed out recently. Sol's second spec happens to be centered around tanking bear, although he hasn't really developed that side of himself to any extent. Is it really worth all the efforts and work to do so? Is the dungeon group finder really any better than the times of Wrath? And as the Azeroth community at large goes, well, according to BBB, the offerings (bribes) of the game gods just don't cut it. And then there's Lodur over at World of Matticus speculating about this Call to Arms: Dungeon Finder.
Such is life these days in Azeroth. Sol has been comtemplating his standing in Azeroth of late. Well, actually a couple of months now. Just can't make up his mind what to do. Vidyala, (Manalicious), has tossed another log into the fire of his thoughts though with this interesting and colorful post: "Who's the Boss?" *colorful*, as in Screenies! Rounding out this morning's wake-up coffee, someone new in Sol's magical travels of mind reminds him that there seems to be a bit of RP'er in everyone. Admitted or not. Akabeko, over at Red Cow Rise shares thoughts about his alts knowing each other.
Well, the coffee mug is empty and Sol thinks it's about time for a refill as he works his way towards the Azeroth portal.
Enjoy your journeys today!
06 April 2011
Shared Topic Time!
Kamalia suggests: "do your alts know each other?" "I've always considered that my various characters know each other. Each one of them may not personally know every single one of the others, but they are all connected in a web of family and friend relationships...If your characters do know each other, what kind of relationships do they have, and how did those relationships come into being? If they don't, what functions do your different alts serve?"
I love this week's suggested topic, and will have difficulty trying to keep it from becoming a wall of text. Not that I'm an RP'er, which I'm not. More because, all my characters in game have their distinct personalities, habits and 'family' traits. In past posts, I've spoken of the many alts as "Sol's Kids." Perhaps a bit of background here will help, so join me after the jump and get to know a bit about the family.
I love this week's suggested topic, and will have difficulty trying to keep it from becoming a wall of text. Not that I'm an RP'er, which I'm not. More because, all my characters in game have their distinct personalities, habits and 'family' traits. In past posts, I've spoken of the many alts as "Sol's Kids." Perhaps a bit of background here will help, so join me after the jump and get to know a bit about the family.
05 March 2011
Khrox, the BeastMaster!
Khrox, the Beast Master
I'm going to take a few moments here to talk about Khrox. Why, you wonder? He's just another alt from a long history of alts. Well, there is a slight differance. Khrox is a Dwarf Hunter, specced into beast mastery. Simply because I have this undeniable urge to collect rare and exotic pets, his sole reason for existance. The plan is just as simple. Tame a rare, exotic or unusual pet from every zone he quests in. And he is throughly questing his way through each zone in his leveling chain. In this manner, each zone is fully explored, and the required number of quests for loremaster are completed in unison. Not to mention that running all those quests provides ample time to come across those rare spawns.
Khrox is just as layed back in nature. He likes keeping life basic. Explore, quest, hunt, skin, fish and cook. And let us not forget the after dinner ale or brew as we lay back and star gaze. He spends his evenings by the campfire cooking up a fresh kill or catch, sharing stories of the days adventures with his bear, Popcorn. Questing has been good to him. Already at a tender middle age of 50, and with the Easter Kingdoms at his fingertips. He has made a sufficient amount of gold along the way just by selling off all the cloth he steals from his kills, along with the occassional level appropriate and useful BoE weapons. With skinning as his only profession (primary), he has quite the stockpile of various leathers in the bank.
We'll get on with the collection of rare pets thus far in another minute or two, maybe three. Khrox has shared some stories about Popcorn though that are, "rather interesting," one could say. (have you ever known Dwarves not tell stories?)
Life with Popcorn began at age 1. Just a wee bit of a cub he was, barely tall enough to reach my knee. As we made our way through Dun Morogh and Loch Modan, he grew quickly in both size and strength. His rather strange behavior began about the time we were departing from the homeland for the Loch. Every so often after a kill, Popcorn would crazy run off after some small creature or bug. It was kinda cute in the beginning. I figured that he was just fired up from the kill and got anixous for the next. By the time we entered the Wetlands though, his little crazy-ness began to cross the border into being slightly insane. He'd run off some 40, 50 yards or so just to kill off a marsh bug, and return with a couple of baddies he aggro'd long the way.
We made our way through those Arathi Highlands, into the Hinterlands, on to the Plaguelands and rocketed down to the Badlands. All the while, Popcorn kept straying off further and further for some insane senseless kill, and bringing back more creatures or baddies each time. I remember, in the Eastern Plaguelands we had to go through this cave with some rather over-grown spiders, stepping on all their newly hatched young in the process. Now, two and three of those crazy spiders, no problem. Then that insane bear of mine decides to clear out all the spider babies, in several tunnels! He came back with 7 of the meanest, largest, pissed off spiders to show for his galavanting. I put up one heck of a fight that day, took down four of them before there was no place else to go. It was a bitter death I tell ya'. Bitter I say, cause that insane bear lived through it!
Well then, there's no hope for Popcorn. He's completely insane and un-manageable now. And nearly twice as tall, wide and long as me. But what a brute. We can jump into the middle of a twilight or dark iron camp and clear out 7 to 10 of 'em now, no problems. As for his wacky jaunts, well, I just sit back, sip a brew and watch for his return. Take aim and fire one off on the first thing close enough to hit. With luck, ol' Popcorn will turn on his heels and stop the pack before it gets to me now.
Okay, enough rambling on. The only thing about taming those rare, unusual or exotic beasts that popped into my head was finding a way to keep a history of them. The answer I came up with seemed simple enough, at least for now. I am Khrox, beast master. So I keep the tamed beasts original name, and just add Rox to the end spelling. Such as:
Nix, a rare wasp from Loch Modan. Now called NixRox. Kind of a shame creatures shrink once tamed, but I suppose it's for the good of the overall plan of things. Nix was rather large and colorful.
From the Wetlands came a package deal. The Razormaw Matriarch. Now called RazormawRox. I also looted through her nest and came up with one of her hatchlings for a companion. The three of us looked quite merry skipping through the rest of the Wetlands.
The Hinterlands brung to the family Gammerita, a giant quest turtle. Well, someone else's quest turtle. Those tree-huggin Night Elfs I think. She is now known as GammeritaRox. I may return to the Hinters some time just to see if 'ol Cliff Jumper' is still around.
Rocket ride to Fuselight by the sea, Badlands. When I first started the Badlands adventures out of Fuselight, I bumped into this amazing rare white buzzard called Zericotl. Beautiful, I say. No questions or second thoughts. Just jumped right in and started beating him down to tameable size. Popped tame beast. Nothing. Hit it again, nothing. A little concerned now, this buzzard was hitting pretty hard. Once more, tame beast. Finally noticed the little red letters across the top of the screen: "...too high a level for you to tame...". Oops! Death was imminate at that point. I was a young 45, Zericotl was a 48 rare elite. To add insult to injury/death, was some bright orange text in the chat box, and I quote:
"Zaricotl seems to feel much better now that it has eaten the remains of Khrox."
Needless to say, when I later became 48, Zaricotl became ZaricotiRox. Right then and there. And yes, I got my i's and l's fingers mixed up at the time.
Searing Gorge: Here we finally found Rekk'tilac, a rather overgrown lava spider. Nothing really special about this spawn, and for the next three levels after taming, he ate constantly. So he sits on-call patiently while Popcorn again adventures forth.
On the agenda, a couple of zones still un-decided, although quested: *Western Plaguelands: ??, *Eastern Plaguelands: ??, and the *Burning Steppes: ?? Questing these areas began to require much more focus on the mobs, and there were no obvious rares sighted while doing so. I'll have to research for possibilities and back track a bit for them. Khroz, now 53, is currently in the Swamp of Sorrows with the Blasted Lands following.
That about sums up this wall of text and Khroxs' adventures thus far. Now, I'm pretty sure I'm not the only one who rolled a hunter just for the sake of collecting rare pets. Or for that matter, any other class rolled for some obscure reason. Care to share your secret indulgence here? It's okay. Really. Enjoy the screenies.
Have fun, we'll see 'ya next time around!
I'm going to take a few moments here to talk about Khrox. Why, you wonder? He's just another alt from a long history of alts. Well, there is a slight differance. Khrox is a Dwarf Hunter, specced into beast mastery. Simply because I have this undeniable urge to collect rare and exotic pets, his sole reason for existance. The plan is just as simple. Tame a rare, exotic or unusual pet from every zone he quests in. And he is throughly questing his way through each zone in his leveling chain. In this manner, each zone is fully explored, and the required number of quests for loremaster are completed in unison. Not to mention that running all those quests provides ample time to come across those rare spawns.
Khrox is just as layed back in nature. He likes keeping life basic. Explore, quest, hunt, skin, fish and cook. And let us not forget the after dinner ale or brew as we lay back and star gaze. He spends his evenings by the campfire cooking up a fresh kill or catch, sharing stories of the days adventures with his bear, Popcorn. Questing has been good to him. Already at a tender middle age of 50, and with the Easter Kingdoms at his fingertips. He has made a sufficient amount of gold along the way just by selling off all the cloth he steals from his kills, along with the occassional level appropriate and useful BoE weapons. With skinning as his only profession (primary), he has quite the stockpile of various leathers in the bank.
We'll get on with the collection of rare pets thus far in another minute or two, maybe three. Khrox has shared some stories about Popcorn though that are, "rather interesting," one could say. (have you ever known Dwarves not tell stories?)
Life with Popcorn began at age 1. Just a wee bit of a cub he was, barely tall enough to reach my knee. As we made our way through Dun Morogh and Loch Modan, he grew quickly in both size and strength. His rather strange behavior began about the time we were departing from the homeland for the Loch. Every so often after a kill, Popcorn would crazy run off after some small creature or bug. It was kinda cute in the beginning. I figured that he was just fired up from the kill and got anixous for the next. By the time we entered the Wetlands though, his little crazy-ness began to cross the border into being slightly insane. He'd run off some 40, 50 yards or so just to kill off a marsh bug, and return with a couple of baddies he aggro'd long the way.
We made our way through those Arathi Highlands, into the Hinterlands, on to the Plaguelands and rocketed down to the Badlands. All the while, Popcorn kept straying off further and further for some insane senseless kill, and bringing back more creatures or baddies each time. I remember, in the Eastern Plaguelands we had to go through this cave with some rather over-grown spiders, stepping on all their newly hatched young in the process. Now, two and three of those crazy spiders, no problem. Then that insane bear of mine decides to clear out all the spider babies, in several tunnels! He came back with 7 of the meanest, largest, pissed off spiders to show for his galavanting. I put up one heck of a fight that day, took down four of them before there was no place else to go. It was a bitter death I tell ya'. Bitter I say, cause that insane bear lived through it!
Well then, there's no hope for Popcorn. He's completely insane and un-manageable now. And nearly twice as tall, wide and long as me. But what a brute. We can jump into the middle of a twilight or dark iron camp and clear out 7 to 10 of 'em now, no problems. As for his wacky jaunts, well, I just sit back, sip a brew and watch for his return. Take aim and fire one off on the first thing close enough to hit. With luck, ol' Popcorn will turn on his heels and stop the pack before it gets to me now.
Okay, enough rambling on. The only thing about taming those rare, unusual or exotic beasts that popped into my head was finding a way to keep a history of them. The answer I came up with seemed simple enough, at least for now. I am Khrox, beast master. So I keep the tamed beasts original name, and just add Rox to the end spelling. Such as:
Nix, a rare wasp from Loch Modan. Now called NixRox. Kind of a shame creatures shrink once tamed, but I suppose it's for the good of the overall plan of things. Nix was rather large and colorful.
From the Wetlands came a package deal. The Razormaw Matriarch. Now called RazormawRox. I also looted through her nest and came up with one of her hatchlings for a companion. The three of us looked quite merry skipping through the rest of the Wetlands.
The Hinterlands brung to the family Gammerita, a giant quest turtle. Well, someone else's quest turtle. Those tree-huggin Night Elfs I think. She is now known as GammeritaRox. I may return to the Hinters some time just to see if 'ol Cliff Jumper' is still around.
Rocket ride to Fuselight by the sea, Badlands. When I first started the Badlands adventures out of Fuselight, I bumped into this amazing rare white buzzard called Zericotl. Beautiful, I say. No questions or second thoughts. Just jumped right in and started beating him down to tameable size. Popped tame beast. Nothing. Hit it again, nothing. A little concerned now, this buzzard was hitting pretty hard. Once more, tame beast. Finally noticed the little red letters across the top of the screen: "...too high a level for you to tame...". Oops! Death was imminate at that point. I was a young 45, Zericotl was a 48 rare elite. To add insult to injury/death, was some bright orange text in the chat box, and I quote:
"Zaricotl seems to feel much better now that it has eaten the remains of Khrox."
Needless to say, when I later became 48, Zaricotl became ZaricotiRox. Right then and there. And yes, I got my i's and l's fingers mixed up at the time.
Searing Gorge: Here we finally found Rekk'tilac, a rather overgrown lava spider. Nothing really special about this spawn, and for the next three levels after taming, he ate constantly. So he sits on-call patiently while Popcorn again adventures forth.
On the agenda, a couple of zones still un-decided, although quested: *Western Plaguelands: ??, *Eastern Plaguelands: ??, and the *Burning Steppes: ?? Questing these areas began to require much more focus on the mobs, and there were no obvious rares sighted while doing so. I'll have to research for possibilities and back track a bit for them. Khroz, now 53, is currently in the Swamp of Sorrows with the Blasted Lands following.
That about sums up this wall of text and Khroxs' adventures thus far. Now, I'm pretty sure I'm not the only one who rolled a hunter just for the sake of collecting rare pets. Or for that matter, any other class rolled for some obscure reason. Care to share your secret indulgence here? It's okay. Really. Enjoy the screenies.
![]() |
| Popcorn-the Insane Bear Originally called Zericotl |
13 February 2011
Taking it easy weekends
It's the weekend, or actually the end of it for me. I don't usually do much with Sol during weekends. Generally very high realm attendance, upswing in both server and home latency, low framerates. Big difference from week days when school is in session. So this is a time when Sol kicks back a bit from his regular routines. Archaeology and fishing pretty much rule the day. Perhaps some AH sightseeing, just in case there might be some great buyouts he can use somewhere. Or maybe something special for the alts.
Beyond all that excitement, the weekends are generally good for playing the alt kids. Their lower levels have them tucked away in various parts of Azeroth, usually questing zones that are fairly void of the higher population. At worse, occassional level cap gankers to deal with.
This weekend belonged to Kaimara, that uppity little human mage (frost/fire), whom has been sitting around a bit since the fun questing is over for her. Yep, she passed 60 a bit ago, now at 63 and touring Outland. She has covered a good part of Hellfire in spite of the gankers, so moved her squishey little self over to Zangermarsh. With all those over-grown mushrooms about providing quite a dense cover for ground movement, she's been able to run enough quests to make that jump from 61 to 63 without seeing nary another soul.
It is kind of odd though, not actually seeing anyone else about and yet, those pop up slap-you-in-your-face guild invites seem to find her on a regular basis. I really dislike that. No hello or anything. Just a blind guild invite out of nowhere. Same thing holds fairly true when she does run into someone doing the same quest she's on. No talk or hello, just that sudden group invite. I often wonder if it's because she's a mage and out there kicking butt all over the place, but she really isn't that arrogant. It's more likely just the general way of this server's population. Maybe? Could be? Whatever. If someone cannot find it in theirself to at least say hello, all their invites get quickly declined with the same rudeness in which they appeared. "Nuff said."
Kai, as I like to call her, did provide us with some recent screenies to add to our collection. We've got a new View from Above, a nice look at Honor Hold and that wonderful night sky. Kai also provided some recent shots of herself. After wearing her Tattered Dreadmist Robe for so long, she got the bug to try out her new Queen Azhara's Dressing Gown today. It actually looks rather nice on her. And she also showed off her new little questing home in Telredor. A nicely furnished little cottage so to speak, suits her rather well. Comfy pillows around, incense burners, what a nice get-away.
So what about you, have you got one of those nice little get away from it all places you like to camp out in? Or do you just call it "home" where ever you happen to be? Kai will set her hearth in the closest major city where she's questing, such as Shattrath for now. Being able to teleport to most anywhere else in Azeroth she needs to be is a plus. But she likes to spend her nights in some quiet place alone. Actually, many different places she discovers during her travels. Tonight, it was the pillows and incense.
Enjoy the screenies, and have a great week ahead!
Beyond all that excitement, the weekends are generally good for playing the alt kids. Their lower levels have them tucked away in various parts of Azeroth, usually questing zones that are fairly void of the higher population. At worse, occassional level cap gankers to deal with.
This weekend belonged to Kaimara, that uppity little human mage (frost/fire), whom has been sitting around a bit since the fun questing is over for her. Yep, she passed 60 a bit ago, now at 63 and touring Outland. She has covered a good part of Hellfire in spite of the gankers, so moved her squishey little self over to Zangermarsh. With all those over-grown mushrooms about providing quite a dense cover for ground movement, she's been able to run enough quests to make that jump from 61 to 63 without seeing nary another soul.
It is kind of odd though, not actually seeing anyone else about and yet, those pop up slap-you-in-your-face guild invites seem to find her on a regular basis. I really dislike that. No hello or anything. Just a blind guild invite out of nowhere. Same thing holds fairly true when she does run into someone doing the same quest she's on. No talk or hello, just that sudden group invite. I often wonder if it's because she's a mage and out there kicking butt all over the place, but she really isn't that arrogant. It's more likely just the general way of this server's population. Maybe? Could be? Whatever. If someone cannot find it in theirself to at least say hello, all their invites get quickly declined with the same rudeness in which they appeared. "Nuff said."
Kai, as I like to call her, did provide us with some recent screenies to add to our collection. We've got a new View from Above, a nice look at Honor Hold and that wonderful night sky. Kai also provided some recent shots of herself. After wearing her Tattered Dreadmist Robe for so long, she got the bug to try out her new Queen Azhara's Dressing Gown today. It actually looks rather nice on her. And she also showed off her new little questing home in Telredor. A nicely furnished little cottage so to speak, suits her rather well. Comfy pillows around, incense burners, what a nice get-away.
So what about you, have you got one of those nice little get away from it all places you like to camp out in? Or do you just call it "home" where ever you happen to be? Kai will set her hearth in the closest major city where she's questing, such as Shattrath for now. Being able to teleport to most anywhere else in Azeroth she needs to be is a plus. But she likes to spend her nights in some quiet place alone. Actually, many different places she discovers during her travels. Tonight, it was the pillows and incense.23 September 2010
Weekly round-up: The Rogue Child
Oneshadow, a NE Rogue, is Sols' youngest child. Now, Sol has tried raiseing up rogues before, but they never seemed to quite bond with him. Several attempts actually, on both Ally and Horde factions. All met their demise by level ten. So, just what are the differences now where an intentional bank/ah alt child suddenly starts maturing with both vigor and relatively successful ease? I don't think that there is any single definitive answer, but if pressed for one I would have to say that starting to learn this class' playstyle and abilities has been nothing short of "fun".
I would also have to attribute Oneshadow's sudden claim to be noticed and reckoned with, as genetically influenced. With nearly three years of war (craft) play and more races and classes attempted than I can remember, perhaps the rogue childs' high level of independant nature just suddenly seemed to fill the mode and needs rather well. ( I have heard it said that rogues will hire out to just about anyone! )
As it stands at the moment, Oneshadow has in the past four days gained eight ages, currently sitting at level 18. He has traveled far and wide with various ups quests, (go talk to this or that person, deliver such and such), and quietly stealthed up on mobs 1-2 levels higher with ease (more successful than not). His latest flurry of excitement came from learning to sap, pick-pocket, then backstab. Followed quickly by gouge and another backstab. The extra loot from the pick-pocketing is small for now, but at the end of the day it turns out to be a nice tidy little sum of notice. Before this discovery, he used to stealth up and go straight for the backstab, which usually ended up as a miss. Perhaps due to the distance thing. So when he tried for the sap first instead and found he did'nt have to get quite as close, the backstab came off most every time. The inclusion of the pick-pocket followed quickly afterward. All this is "fun" stuff. Grab some extra loot and kill the target to boot for more loot.
Oneshadow is slightly going against the grain for now. Duel-wielding daggers along with speccing assassination. Yes, I have read that he really should be swinging about a pair of one-handed swords for greater dps. But since his dagger skills are already established, they remain his mainstay weapons of choice when questing against mobs his level and slightly higher. The dps issue/info did not go un-noticed though. When it came to my attention, Oneshadow quickly went and got weapons training in everything which was available to him, EVERYTHING! His bags now hold an assortment of weapons available for use. He could only find one fair 1H sword so far, but came up with an equally fair cross-bow and gun. (along with a better throwing knife). Still needs some maces and axes to round out his weapons training. All these need to be skilled up to level as yet, but he travels a lot so there are plenty of areas where he can take time to work on them. On this, his first day of becoming skilled in all weapons, he equipped the sword and used his gun to pull. Kind of like combo points, skill point for gun going off and several points for using the sword along side the off hand dagger. He'll start working in the crossbow as well, and eventually maces and axes as he comes into them. Hmmmm? A little something for whatever comes along weapon toolbox? Could (will) be interesting.
One other little surprise tactic he unexpectedly learned; when things get out of hand such as multiple mobs joining the fight in progress and death is staring him in the face, SHADOWMELD! He discovered that if he don't de-select his target, go shadowmeld, the extra mobs go their way while the original target maintains whatever combo points were on him at the time. It is a be patient move. Wait until health is up, go stealth again, and finish off the original target. Works like a charm! He just only needs to be mindful of not letting his health go to the point where the mobs kill him anyway. (alright, it took a couple of deaths to perfect this one!) Oh, and being able to stealth in to a quest target without wading through all the mobs first is another big happy advantage.
That's about it for this weekly round-up of goings on within Sol's family. Sol is still vacationing somewhere, even though the kids have found him quite helpful from his money bag for bringing their professions up to skill level. (spoiled brats!) Gotta love them though.
Out of curiousity, has anyone else tried skilling up all available weapons on their rogue? How did it work out for you? Did you find it advantagous while leveling to switch out weapons for different quests-bg's- or whatever? Don't be bashful! Let me know your experiences, or escapades!
I would also have to attribute Oneshadow's sudden claim to be noticed and reckoned with, as genetically influenced. With nearly three years of war (craft) play and more races and classes attempted than I can remember, perhaps the rogue childs' high level of independant nature just suddenly seemed to fill the mode and needs rather well. ( I have heard it said that rogues will hire out to just about anyone! )
As it stands at the moment, Oneshadow has in the past four days gained eight ages, currently sitting at level 18. He has traveled far and wide with various ups quests, (go talk to this or that person, deliver such and such), and quietly stealthed up on mobs 1-2 levels higher with ease (more successful than not). His latest flurry of excitement came from learning to sap, pick-pocket, then backstab. Followed quickly by gouge and another backstab. The extra loot from the pick-pocketing is small for now, but at the end of the day it turns out to be a nice tidy little sum of notice. Before this discovery, he used to stealth up and go straight for the backstab, which usually ended up as a miss. Perhaps due to the distance thing. So when he tried for the sap first instead and found he did'nt have to get quite as close, the backstab came off most every time. The inclusion of the pick-pocket followed quickly afterward. All this is "fun" stuff. Grab some extra loot and kill the target to boot for more loot.
Oneshadow is slightly going against the grain for now. Duel-wielding daggers along with speccing assassination. Yes, I have read that he really should be swinging about a pair of one-handed swords for greater dps. But since his dagger skills are already established, they remain his mainstay weapons of choice when questing against mobs his level and slightly higher. The dps issue/info did not go un-noticed though. When it came to my attention, Oneshadow quickly went and got weapons training in everything which was available to him, EVERYTHING! His bags now hold an assortment of weapons available for use. He could only find one fair 1H sword so far, but came up with an equally fair cross-bow and gun. (along with a better throwing knife). Still needs some maces and axes to round out his weapons training. All these need to be skilled up to level as yet, but he travels a lot so there are plenty of areas where he can take time to work on them. On this, his first day of becoming skilled in all weapons, he equipped the sword and used his gun to pull. Kind of like combo points, skill point for gun going off and several points for using the sword along side the off hand dagger. He'll start working in the crossbow as well, and eventually maces and axes as he comes into them. Hmmmm? A little something for whatever comes along weapon toolbox? Could (will) be interesting.
One other little surprise tactic he unexpectedly learned; when things get out of hand such as multiple mobs joining the fight in progress and death is staring him in the face, SHADOWMELD! He discovered that if he don't de-select his target, go shadowmeld, the extra mobs go their way while the original target maintains whatever combo points were on him at the time. It is a be patient move. Wait until health is up, go stealth again, and finish off the original target. Works like a charm! He just only needs to be mindful of not letting his health go to the point where the mobs kill him anyway. (alright, it took a couple of deaths to perfect this one!) Oh, and being able to stealth in to a quest target without wading through all the mobs first is another big happy advantage.
That's about it for this weekly round-up of goings on within Sol's family. Sol is still vacationing somewhere, even though the kids have found him quite helpful from his money bag for bringing their professions up to skill level. (spoiled brats!) Gotta love them though.
Out of curiousity, has anyone else tried skilling up all available weapons on their rogue? How did it work out for you? Did you find it advantagous while leveling to switch out weapons for different quests-bg's- or whatever? Don't be bashful! Let me know your experiences, or escapades!
21 September 2010
Times are Slow...
Sol got lazy, or tired perhaps. Lately he's only been showing up long enough to do a gem transmute, and maybe the two local dailys. Beyond that, he heads back to his perch at the inn and turns the reins over to the kids.
So for the past week or so, the kids have been enjoying their romp through the Eastern Kingdoms. All three have leveled several times and with the exception of the shaman, have brung their professons up to par for their level. Bubblegumtwo (ele shaman), is in that awkward period of mid-forties. Bouncing between the Hinterlands and Dustwallow Marsh while trying to decide where the next best zone of opportunity lies for him. His jewel crafting has also kind of stalled out, so he needs to make some serious decisions rather soon.
Netherone (aff lock), is fairing better. Having gained three levels (now 33), with his blacksmithing maxed untill he can reach 35 to go further. He only needs a handful of smithing points to also gain weapon-smith specialization. If he got off his butt and tried out the RDF, he could probably knock out those 2 levels fairly quickly. He should also be stocking up some honor points with BG's, but like most kids, he seldom listens to the voice of reasonable knowledge.
Kaimara (frost mage), has been surprizeingly nimble in her leveling, gaining four levels rather quickly and somewhat efficiently. Her enchanting is a little slow, although not seriously lacking, and her tailoring is up to level. Her sudden adeptness at taking out mobs is rather interesting and fun at the moment. She also recently learned how to escape from those ?? ganker/corpse-campers, a lesson which will be quite useful in her world. Kaimara did attempt her first battleground several weeks ago and should really spend a bit more time there. Like her brothers though, she has effectively avoided the RDF thus far, behaviour which could stand some correction. Her two older brothers haven't exactly been the best of role models in those two areas.
Then there's Oneshadow (the rogue child). Truely a rogue in every way, he does'nt follow in the footsteps of any of his elder siblings. Mostly just hangs out, supplying extra bank space and running auction house errands. Lately though, his boots have begun itching. He now travels about doing his gathering of ore, herbs and cloth. It's has not proven to be all that beneficial for his siblings though since he is so much younger, and he is happy with just gathering without the added stress of a crafting profession. So he's hit the questing trail and actually managed to grow a level or two of late. Daddy might just have to spot him some cash for AH ore stock so he can up his smelting and be a bit more useful. Having been so lazy and reluctant, he finds himself able to smelt ore a bit higher than he is able to gather at the moment. At level 14, he does need to grow up a bit. Even his cousins over on Mediev are older and more advanced.
Such is the way and goings on for Sol. He's just kinda kicked back and enjoying the sights of his kids romping about, leaving trails of death and destruction in their wake. He has found it quite interesting to re-visit many of those old world quests through the eyes of his kids, while the sudden memories of just how irritating those level grinds really were in his time give him heartburn. Just as in life though, his kids have things so much easier. They have his experience and knowledge to work with (along with his gold!), so getting around the zones and able to manuver the in's and out's more efficiently has greatly improved their quality of life.
How about your kids? Are they also enjoying the benefits of your labours? Or are they just collecting dust until their whole world erupts with change?
So for the past week or so, the kids have been enjoying their romp through the Eastern Kingdoms. All three have leveled several times and with the exception of the shaman, have brung their professons up to par for their level. Bubblegumtwo (ele shaman), is in that awkward period of mid-forties. Bouncing between the Hinterlands and Dustwallow Marsh while trying to decide where the next best zone of opportunity lies for him. His jewel crafting has also kind of stalled out, so he needs to make some serious decisions rather soon.
Netherone (aff lock), is fairing better. Having gained three levels (now 33), with his blacksmithing maxed untill he can reach 35 to go further. He only needs a handful of smithing points to also gain weapon-smith specialization. If he got off his butt and tried out the RDF, he could probably knock out those 2 levels fairly quickly. He should also be stocking up some honor points with BG's, but like most kids, he seldom listens to the voice of reasonable knowledge.
Kaimara (frost mage), has been surprizeingly nimble in her leveling, gaining four levels rather quickly and somewhat efficiently. Her enchanting is a little slow, although not seriously lacking, and her tailoring is up to level. Her sudden adeptness at taking out mobs is rather interesting and fun at the moment. She also recently learned how to escape from those ?? ganker/corpse-campers, a lesson which will be quite useful in her world. Kaimara did attempt her first battleground several weeks ago and should really spend a bit more time there. Like her brothers though, she has effectively avoided the RDF thus far, behaviour which could stand some correction. Her two older brothers haven't exactly been the best of role models in those two areas.
Then there's Oneshadow (the rogue child). Truely a rogue in every way, he does'nt follow in the footsteps of any of his elder siblings. Mostly just hangs out, supplying extra bank space and running auction house errands. Lately though, his boots have begun itching. He now travels about doing his gathering of ore, herbs and cloth. It's has not proven to be all that beneficial for his siblings though since he is so much younger, and he is happy with just gathering without the added stress of a crafting profession. So he's hit the questing trail and actually managed to grow a level or two of late. Daddy might just have to spot him some cash for AH ore stock so he can up his smelting and be a bit more useful. Having been so lazy and reluctant, he finds himself able to smelt ore a bit higher than he is able to gather at the moment. At level 14, he does need to grow up a bit. Even his cousins over on Mediev are older and more advanced.
Such is the way and goings on for Sol. He's just kinda kicked back and enjoying the sights of his kids romping about, leaving trails of death and destruction in their wake. He has found it quite interesting to re-visit many of those old world quests through the eyes of his kids, while the sudden memories of just how irritating those level grinds really were in his time give him heartburn. Just as in life though, his kids have things so much easier. They have his experience and knowledge to work with (along with his gold!), so getting around the zones and able to manuver the in's and out's more efficiently has greatly improved their quality of life.
How about your kids? Are they also enjoying the benefits of your labours? Or are they just collecting dust until their whole world erupts with change?
24 July 2010
Sol's Kids
Perhaps no different than any other player, I have several alts which I call my 'kids'. The last couple of months though their journey into coming of age has been sporadic at best. And just like many others, I've been mostly getting Sol ready for Cata.
Sol has cared for his kids all along, (which cost quite a bit of gold), and at one time there were nine of them. With the coming of Cata though, several were released into the nether-world with only three making the cut, plus a spare bank/AH alt kid. Over the whole of time Sol has attemped to raise at least one of every alliance class and I think the survivals were mostly a choice of agreeable playstyle. Ranged spellcasters, with minor exception for the enhancement shaman who mixes ranged and melee, (that duo-weilding in your face attitude of his). The other reason for letting some of the kids go of coarse, is to welcome the incoming Worgens. I'll have to adopt both a male and female for sure, and no doubt they'll also grow into the realm of ranged casters.
Now then, Sol did adopt by round-about way on another server, a blood-elf. This was quite some time back coinciding with thoughts of learning the horde side of play style. Perhaps it was just too early of a time to attempt this, it suffered and failed completely. Sol was still into major growth splurts and the house was really full of kids. With the on-slaught of the goblins though, and the house being fairly stable, Sol will most likely look into a good server and adopt one.
The only real questionable part of all this though, is the Cata tree changes Blizz has in store for Sol. I know it's early in the beta yet, but so far Sol has several concerns and the whole mess does not look real promising. Hopefully, Blizz will get it together by release time. Needless to say, the shaman is all hyper-excited, so far. The warlock and mage are still young enough to adapt.
Sol has cared for his kids all along, (which cost quite a bit of gold), and at one time there were nine of them. With the coming of Cata though, several were released into the nether-world with only three making the cut, plus a spare bank/AH alt kid. Over the whole of time Sol has attemped to raise at least one of every alliance class and I think the survivals were mostly a choice of agreeable playstyle. Ranged spellcasters, with minor exception for the enhancement shaman who mixes ranged and melee, (that duo-weilding in your face attitude of his). The other reason for letting some of the kids go of coarse, is to welcome the incoming Worgens. I'll have to adopt both a male and female for sure, and no doubt they'll also grow into the realm of ranged casters.
Now then, Sol did adopt by round-about way on another server, a blood-elf. This was quite some time back coinciding with thoughts of learning the horde side of play style. Perhaps it was just too early of a time to attempt this, it suffered and failed completely. Sol was still into major growth splurts and the house was really full of kids. With the on-slaught of the goblins though, and the house being fairly stable, Sol will most likely look into a good server and adopt one.
The only real questionable part of all this though, is the Cata tree changes Blizz has in store for Sol. I know it's early in the beta yet, but so far Sol has several concerns and the whole mess does not look real promising. Hopefully, Blizz will get it together by release time. Needless to say, the shaman is all hyper-excited, so far. The warlock and mage are still young enough to adapt.
So, meet the kids! They're a hodge-podge group of rebellious characters, although like any other parent I take my pride in them.
The oldest, at 43, is the Draenei Shaman: Bubblegumtwo.
Then came the middle child, Netherone, age 32-Human Warlock.
And yes, both the lock and mage are wearing the same heirloom robes, while Bubblegumtwo faired a bit better with heirloom chest and shoulders. After all, he is the first-born!
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