Things are really hectic on the home front today. The computer with game on it decided to take another vacation, maybe permanately.
Anyway, I'm doing a fresh install on a temporary laptop set-up mixed with desktop monitor-keyboard and mouse. Sould prove interesting if everything finally gets downloaded with the game.
In the meantime, I dealing with slight depressions over possibly losing all my screenshots and other associated game/blog files, which I obviously never took the time to back up on disk. Time will tell though, and we'll move on as best we can.
We'll be returning to posting in near future, hopefully with interesting stuffs for a change--lol!
Showing posts with label game play. Show all posts
Showing posts with label game play. Show all posts
24 March 2012
19 May 2011
Random gear movements
EDIT: As I got into this train of thoughts, it got a little deep. So this became part 1.
Yesterdays' post about "Blizzarata" revived a few memories of Sol's Wrath times. I'm sure we all experienced in some way or another the times of gearscore requirements for pugged raids and gold runs. Those "pst w/achievements..." and the on-going inspection routines at Dal's flight deck. But, we're not here to talk about all those elitist and ass-hat times. They are but a moment in time now past.
In slight relationship to those times though, I do have some thoughts about gear, gearing up, and general game play.
There was a time during Wrath when Sol was trying to gear himself for endgame dungeons and possibly (hopefully), raiding. He really didn't have much to start with. A mix of greens (mostly); and blues from a conglamuration of quests, the AH and some crafted stuff. He was also deep into all the forums and blogs reccomended by the pros, pushing himself for that magical 6k min. dps number. You know, trying to be like the best (most vocal) players in game. Chasing a rainbow, is what I call it now. And the pot of gold never in sight.
At one point Sol asked questions of some forums, hopefully to learn something. One time, I recall that one of the knowledgeable people had done an armory on me before replying to the question. He said it was not easy to answer since he could'nt tell if I was going for PVE or PVP according to my gear. That was actually the truth of the matter. In gearing up Sol had dabbled in all the resources available to him, including the points he gained running Wintergrasp.
Anyway, his gear ended up being all blues and maybe two purps if I recall rightly, but also pretty evenly split between pve and pvp. Not thinking very well, or just not knowing better at the time, Sol didn't see much of a difference where the gear came from. After all, everything was a definite upgrade from what he had started with, and his gearscore was finally up to minimum acceptable.
This time around, with Cata, Sol paid attention and strove for the purist route making sure everything was pve proper. Here, is where I'm still having some back thoughts about gearing. I know that there are a couple of pvp items which would make some nice additions to several stats. Both the hunter and mage, which are climbing steadily towards end game, have a number of battleground options available to them which would also split their gear between pve and pvp. ???
So that's my real question. What is so wrong or off-coarse with mixing gear? The stats difference? (resiliance comes to mind) DPS output? (chasing down that .01% hardcore stuff) So what if I come to a dungeon with some pvp gear on? Does it really make any in my spell rotations or life expectancy? And then there's the battleground scene. I remember the first time my mage tried out WSG. She died a bit, but got through it with pve gear. At the end, someone pst'd her and made a snide comment about coming in pvp gear next time. Really? I didn't see that requirement when I went into the que. Are people so bent out of shape over what gear to wear where? I gather so.
Okay, let's just take a deep breath here and settle into the thought that all this is going somewhere. It's, (or I am), just taking the scenic route. :) I will take a moment though to point you to another post which contributed to reviving these thoughts within me. "5 lessons learned from our readers". It was portions of "reason #5" that sent me back into time.
Coming in Part 2- more about my UI/add-ons as parts of the whole.
Enjoy the game~Sol
Yesterdays' post about "Blizzarata" revived a few memories of Sol's Wrath times. I'm sure we all experienced in some way or another the times of gearscore requirements for pugged raids and gold runs. Those "pst w/achievements..." and the on-going inspection routines at Dal's flight deck. But, we're not here to talk about all those elitist and ass-hat times. They are but a moment in time now past.
In slight relationship to those times though, I do have some thoughts about gear, gearing up, and general game play.
There was a time during Wrath when Sol was trying to gear himself for endgame dungeons and possibly (hopefully), raiding. He really didn't have much to start with. A mix of greens (mostly); and blues from a conglamuration of quests, the AH and some crafted stuff. He was also deep into all the forums and blogs reccomended by the pros, pushing himself for that magical 6k min. dps number. You know, trying to be like the best (most vocal) players in game. Chasing a rainbow, is what I call it now. And the pot of gold never in sight.
At one point Sol asked questions of some forums, hopefully to learn something. One time, I recall that one of the knowledgeable people had done an armory on me before replying to the question. He said it was not easy to answer since he could'nt tell if I was going for PVE or PVP according to my gear. That was actually the truth of the matter. In gearing up Sol had dabbled in all the resources available to him, including the points he gained running Wintergrasp.
Anyway, his gear ended up being all blues and maybe two purps if I recall rightly, but also pretty evenly split between pve and pvp. Not thinking very well, or just not knowing better at the time, Sol didn't see much of a difference where the gear came from. After all, everything was a definite upgrade from what he had started with, and his gearscore was finally up to minimum acceptable.
This time around, with Cata, Sol paid attention and strove for the purist route making sure everything was pve proper. Here, is where I'm still having some back thoughts about gearing. I know that there are a couple of pvp items which would make some nice additions to several stats. Both the hunter and mage, which are climbing steadily towards end game, have a number of battleground options available to them which would also split their gear between pve and pvp. ???
So that's my real question. What is so wrong or off-coarse with mixing gear? The stats difference? (resiliance comes to mind) DPS output? (chasing down that .01% hardcore stuff) So what if I come to a dungeon with some pvp gear on? Does it really make any in my spell rotations or life expectancy? And then there's the battleground scene. I remember the first time my mage tried out WSG. She died a bit, but got through it with pve gear. At the end, someone pst'd her and made a snide comment about coming in pvp gear next time. Really? I didn't see that requirement when I went into the que. Are people so bent out of shape over what gear to wear where? I gather so.
Okay, let's just take a deep breath here and settle into the thought that all this is going somewhere. It's, (or I am), just taking the scenic route. :) I will take a moment though to point you to another post which contributed to reviving these thoughts within me. "5 lessons learned from our readers". It was portions of "reason #5" that sent me back into time.
Coming in Part 2- more about my UI/add-ons as parts of the whole.
Enjoy the game~Sol
12 February 2011
Shineys and Interupts
Surely by now, everyone is at least aware that I have this "Ohhhh, Shiney!" affliction. I could be in the middle of a serious quest chain, fighting a small pack of mobs or even just flying to the next place I need to be when something catches my eye and waylays me off on a completely different objective. Herbs and fishing holes are prime attention grabbers, but not alone in the woods so to speak. At least, they only side-track me for a relatively short period of time. Not a big deal, right?
Another culprit (make the plural), would be the odd-ball achievements which suddenly show their face. Like just finishing up a batch of dailies and realizing I'm close enough to Org and still need that one fish for the Fishing Diplomat. *Minor thought reminder to self / me ally + horde heavy pvp server = time consuming multiple corpse runs.* Well, not enough of a deterrent obviously, as I'm flying in over the mountains tops and kitty stealthing large jumps down to a little out of the way nook next to a waterfall. All this to hopefully get a ten minute crack at that damn fish again. Getting in and when necessary, out of Org are the easy parts. Actually fishing for a whole minute or two is the real challenge. And let's not forget that bugged Limnologist achievement, (I KNOW I've caught ALL those damn fish before), still saying I need some bloated fish specimens. Okay, 'nuff said.
Other things that tend to waylay me fall into either useful or vanity grinds. Like faction reps. These can be useful, sometimes. Except for the time period I was grinding them just for the 20 faction exalts achievement. I never completed them during leveling so it was a "go back in time and grind them" sort of project. And don't get me started on the horrible rep grind for the Winterspring Frostsaber Mount. The vanity stuff usually involves completing some very old quests I didn't do back then, just because I desire some little companion pet which caught my eye. Or some, maybe unusual, mount. Most recently, this involved the three escort quests for the OOX-??? dohickey contraption. Why? That little adorable mechanical chicken at my feet.
Oh, and btw, my name is Solitudeone and I'm an altoholic.
Another culprit (make the plural), would be the odd-ball achievements which suddenly show their face. Like just finishing up a batch of dailies and realizing I'm close enough to Org and still need that one fish for the Fishing Diplomat. *Minor thought reminder to self / me ally + horde heavy pvp server = time consuming multiple corpse runs.* Well, not enough of a deterrent obviously, as I'm flying in over the mountains tops and kitty stealthing large jumps down to a little out of the way nook next to a waterfall. All this to hopefully get a ten minute crack at that damn fish again. Getting in and when necessary, out of Org are the easy parts. Actually fishing for a whole minute or two is the real challenge. And let's not forget that bugged Limnologist achievement, (I KNOW I've caught ALL those damn fish before), still saying I need some bloated fish specimens. Okay, 'nuff said.
Other things that tend to waylay me fall into either useful or vanity grinds. Like faction reps. These can be useful, sometimes. Except for the time period I was grinding them just for the 20 faction exalts achievement. I never completed them during leveling so it was a "go back in time and grind them" sort of project. And don't get me started on the horrible rep grind for the Winterspring Frostsaber Mount. The vanity stuff usually involves completing some very old quests I didn't do back then, just because I desire some little companion pet which caught my eye. Or some, maybe unusual, mount. Most recently, this involved the three escort quests for the OOX-??? dohickey contraption. Why? That little adorable mechanical chicken at my feet.Then we have: Archaeology. ATM, there are only two good things I can say about this addictive compulsion. One, Blizz buffed up the vendor payouts for the commons. WOOT! On patch day, I logged in to collect a quick 500 gold and gain some much needed bank space. Two; I now have 11 rares solved, which delight me to no end. Still haven't found the jar with the Sandstone Drake recipe as yet ;( but I am still spending hours at a time OCD digging away). And I mean, HOURS! Many, many HOURS! Oh yeah, those daily dungeons I should be running, actually want to be running...wait...there's a red spot on my map not far from here. Just one. It won't take that long. Really! Just one. Well, maybe I'll come up with THE jar this time.
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