It was two days after release when Sol began his new journeys into the new old world. All the usual preperations took place. Visits to his class trainer; various trade skill trainers and the addition of archeology. Packed his bags with food and drink, a quick stop by the flight trainer, then off to Mt. Hyjal. (it's a druid thing).
His original plan to just fill up the quest log and perhaps gather a few new herbs kinda got tossed out of balance a bit. Seeing that he did have a small amount of rested xp, he started the first of the breadcrumb quests. Those initial kill the attackers and gathering things. Sol chalked up a third of his level to 81 before he realized he had long passed his rested zone. It was time to rest and reflect.
There is something about being at the base of Nordrasill, communing with dragons, crushing those who wish to corrupt our world and maintaining the balance of nature...that affects the heart and mind of a druid. Our beliefs and ways of doing things are often questioned, and mis-understood. Of coarse, our share of corrupted and tainted arch-druids along the way certainly were not of any help either. None-the-less, we strive to exist as a race and culture no less than any other.
Having gained enough rest to continue his journeys through Mt. Hyjal, Sol found a fair bit of lore intertwined with his quests, very much to his pleasure. Successfully completing a chain, seeing an area phase into a more friendly zone is gold to the druids spirit. Although, not all is as simple as it seems at first glance. Several quests did involve making choices according to your nature and beliefs as a druid. Remembering two in particular; in the first, his choice not to kill a pawn during a fact-finding quest chain led to praise and several more quests. In another, despite being warned in the opening quest about not releasing the demon you were supposed to seek help from, several quests later, Sol did in fact complete one which released the demon. Big mistake, not good. One very un-happy Druid was wandering about, unsure of where to go next or what to do. Time to retreat and regroup, commonly called "Hearth."
Day three. The cooking and fishing dailies seemed to be bugged. 15 minutes in the water and not a lobster trap to be found. Another 10 in the canals, and only 1 crab. Time to abandon and move on. This meant Hero's call, second choice. a mercenary boat ride to Vashj'ir. When Sol had hearthed the previous day, he was slightly over 81. Seemed like a good time to explore and experience another, very different world.
So how did your first few days go? Questing and soaking up the lore? Or did you jump into the opening instances? Did you rush to level cap or are you taking your time? Oh, and how did it feel giving up those hard-earned epic purps for the new improved Cata greens?!?
No comments:
Post a Comment